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The AA also affects clickies.īards and pure melee classes get access to the AA Extended Ingenuity (Archetype tab) which increases the duration of clickie buffs from items.
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Maxed out, it increases the duration of buffs by a total of 90%, so that a buff that regularly lasts 1 hour will now last 1 hour and 54 minutes. The duration of buffs can be further increased with AAs, mainly the AA Spell Casting Reinforcement (Archetype tab), available to all spell casters. This gradually increases, and at level 60, many buffs last an hour or more. Players starting out will find that their buffs last a very short time, sometimes only 10 minutes. Buffs last a certain amount of ticks, which is a time unit in EverQuest equal to 6 seconds. The duration of buffs varies wildly, and anything from 6 seconds to 10 hours is possible.
#EQ CLERIC SPELLS SKIN#
For example, the Shadow Knight spell Umbral Skin has Timer ID 12, which means that it won't stack with the lower-level version Decrepit Skin, as it also has Timer ID 12.Īll buffs have a target type that determines who and what the spell affecs. Some buffs have a "Timer ID", which denotes the "line" of spells the buff is in. The effects in slot 1 and 5 prevent similar spells from stacking, even though their effects aren't in the same slots. Stacking: Overwrite existing spell if slot 3 is effect 'Max Hitpoints' and < 2100 Stacking: Block new spell if slot 3 is effect 'Max Hitpoints' and < 2100 Other spells, such as the Cleric HP and AC buff Aegolism, has coded further stacking restrictions into it. Note that both spells have the dummy "Screech" effect (which does nothing) in slot 6, meaning they will simply overwrite eachother. The data for the spell Form of Defense X, found on clickies, is the following: SlotĪnother clickie spell, Form of Endurance X, has this data: Slot
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Some spells use a crude method of ensuring that they don't stack, in spite of having different effects. Since it also provides AC in slot 3, it may however on its own be blocked or overwritten by other spells that provide AC in this slot.
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Since this spell has its "Increase Damage Shield by" effect in slot 2, it will stack with the Magician damage shields. On the other hand, let's look at the spell data for the Ranger spell Cloak of Scales: Slot If you cast a lesser damage shield, such as Barrier of Combustion, it will be blocked from landing as it provides a lesser damage shield in the same slot. When Cadeau of Flame is cast and it sees an existing spell with a "Increase Damage Shield by" effect in the same slot, it will overwrite. Looking at the spell data for Shield of Lava we see the following: Slot Precisely what determines what can be stacked is determined by which slot a particular effect is in. For example, you can never stack buffs in the same line on top of eachother, such as the Magician spells Shield of Lava and Cadeau of Flame, which both provide a damage shield. An intricate system is in place to prevent many buffs that provide the same benefits from stacking.